Site MapUser Experience for a Better World | Each month Dr. Eric Schaffer answers selected questions on usable interface design. | Recent Questions |
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December 18, 2008 – submitted by Ratheesh Narayanan of Campbell, CA |
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Question: What are the key differences between User Experience design for Thick client and Thin client applications? Are there any good books and online resources available to understand UX for thick client vs. thin client? To be more specific, UX for desktop applications vs. browser-based applications? |
Eric's response: There is not that much to worry about. ALL the process and models apply in both technologies. There is simply a bit of difference in the technical capabilities that makes the interface design different. The client-server application is asynchronous and so you have the ability to have more direct manipulation, a few more controls (like combo boxes and sliders), and immediate error handing. In fact technological advances (like AJAX) make the Web-based application more and more similar to the thick client. The thin client has some special advantages for software update, and some weaknesses with slow lines. So those can be significant in some situations, but have little impact of the UI design. Good user experience design is tough work. But the important design differences between thin and thick client hardly fill a pamphlet much less a book. |
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July 28, 2008 – submitted by Nikoletta Pehlivanos of California, USA |
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Question: What is the ratio of IVR Handle Rate to Menu Depth / Length? In other words, if one were to decrease menu depth, then what would be the numerical value of more callers staying in IVR (and not abandoning their call or pressing "0" to transfer to a CSR)? |
Eric's response: You may have seen the depth vs. breath research on graphical interfaces. This shows that we are better off with more choices on a menu (18-24, in groups of no more then 10). This research does NOT apply to IVR. The problem with IVR is that you are relying far more on the user's short term memory. In a voice interface you can not easily scan back to check a forgotten item or gain context. In a voice system you will have to limit your number of choices per menu to about five. Go much higher and users will get confused, lost, and hit the much feared '0'. This said, fewer levels of menu is of course a good thing. At each additional level you will lose some customers. But there is no generic metric of the number that will be lost. This depends on the design of the interaction, as well as motivational factors. We have even found marked cultural differences in the tendency of customers to expect direct human support. |
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May 27, 2008 – submitted by Georgia McNamara of San Francisco, CA |
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Question: Websites are obviously important, but what about the alert-style emails and email newsletters (and other email communications) that customers sign up for? Are there published usability recommendations for those? How do you ensure that customers don't regret signing up for these things? |
Eric's response: This is a great question. There are obviously usability recommendations around effective wording and layout. But the more core question is persuasion design. How do you use such mailings to get people engaged with your organization? There are happily many principles of persuasion which can be used. For example, we can use social validation by having customers share their experiences. It is also most critical to have a clear scenario of persuasion objectives that can be defined. What do you want your customer to actually do? These objectives can then be measured and your methods refined. |
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April 2, 2008 – submitted by Surendran Govindan of India |
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Question: I am designing a mobile application and wanted to know what are all the usability points to be considered. I am very new to the subject. |
Eric's response: Well I can tell you are a bit new to the subject. I've been working on that question for over 30 years and I don't know all the points to consider. If this is an important application, please seek professional assistance. It does not matter how intelligent and well-meaning you are. It does not matter if you can speed read. It does not even matter if you have degrees in design or psychology. You won't get anywhere close to understanding how to design the user interface aspect of a mobile device in less then a year. |
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March 17, 2008 – submitted by Kannan Devan of India |
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Question: Can you please tell me in simple words what is internationalization and localization of websites. |
Eric's response: Sure. Internationalization can mean two things. 1. Make the site easy to convert to local cultures (example, if you have embedded variable words it is hard to translate because different languages use different word order). Localization is the full adaptation of a site to fit with local language, conventions, practicalities, and cultural context. So an e-commerce site must have local language, local currency, and be adapted to a local buying style. So in China, for example, the site must deliver to local convenience stores. See also a previous "Ask Eric" on this topic. |
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February 19, 2008 – submitted by Dee Ekmekjian of PA, USA |
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Question: CI understand that print advertising is geared toward people at a 5th grade reading level (in general). UCD includes a persona profile exercise which should help you understand your user types. But what about the content on the pages? Is there research that shows what the reading level of Internet users should be? Sometimes it's a no-brainer if your users all have the same educational background (say doctors or lawyers for example) but obviously that's not always the case. Please let me know if you have any research on this, or can point me in the right direction. |
Eric's response: So your confusion is probably because you are thinking that you will write content for the average user. Imagine you are building a doorway. The AVERAGE person (including children) might be 4 feet tall. So can you design the door to be 4 feet tall? NO! By definition about half the people will bang their heads on it. This is the same thing with writing. If you write for the average user, half the people will bang their heads on it. We write for the 5th percentile user (roughly). So if your average person reads at 11th grade level, you would probably be writing for 5th grade level to accommodate 95 percent of the population. It is important to have some idea of the user population's reading grade level. This will vary depending on the type of site. A site for physicians will be different then a site for consumers. |
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