Site MapWe help make companies user-centric ![]() Do age and experience impact interaction with devices?
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Kang and Yoon watched older and younger people use a DVD player and MP3 device. They were interested in whether there was a difference in completing different tasks based on age. They also looked at whether familiarity and experience with such devices would have an impact on task success. What I found most interesting about this research is that they didn't just watch people and then check off "Yes" or "No" for task completion. They observed and categorized the types of strategies and errors that people use when confronted with a device such as a DVD player or mp3 player. Here's what they notated about strategies during their observations:
And here's what they notated about errors types: A) Consequence – They noted 3 types of error consequences:
B) Performance errors – They noted 3 types of performance errors:
So in addition to seeing whether there was a difference between older and younger people in terms of task completion, Kang and Yoon also compared these different strategies and error types. |
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Older people (ages 46-59) and younger people (ages 20-29) did not differ on task completion rate, but older people took more steps (and more time) to get the tasks done. This was not related to background knowledge or prior experience, but came from the fact that the older adults made more errors and used more rigid exploration.
Older adults:
Older adults that did have less background and experience with electronic devices adopted more trial and error strategies. |
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Summary |
This article suggests that we have to be more sophisticated when looking at differences between older and younger adults. We can't just assume that older adults will "have a harder time" with new technology. We need to parse out what "have a harder time" means. I think the categorization of strategies and errors that these researchers used is thoughtful and helps provide a clearer view of user strategy, thought process and errors. |
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References |
Kang, Neung E. and Yoon, Wan C. Age and experience-related user behavior differences in the use of complicated electronic devices. International Journal of Human-Computer Studies, 66, 425-447, 2008. |
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Comments(6)
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![]() Message from the CEO, Dr. Eric Schaffer
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If you are designing for older adults, it is not just about making the interface simpler and less dependent on technical knowledge. Since they explore in a "rigid" way, I would think it is most important to provide strong feedback for errors. So the error management needs to teach the older adult by indicating clearly that an error or failure has occurred, and then steer the older adult towards a better solution. |
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